The word microinteractions is likely unfamiliar if you’re not a UX designer but, you interact with them all the time in the physical world and digital world. They’re the notifications for new emails, the likes you give on Instagram posts and the visual cue your scrollbar gives you about your position on a page. You likely haven’t thought too much about these microinteractions which is exactly how they’re supposed to be.
Microinteractions are interactions with a single main task. They are made of 4 parts: a trigger, rules, feedback and loops & modes.
The trigger starts the microinteraction.
Rules determine what happens when the microinteraction is triggered.
Feedback lets users know what is happening such as error messages or a loading graphic.
Loops & modes determine the meta-rules of the interaction, such as how long it will take.
Microinteractions serve a multitude of purposes. Some are…